![]() ![]() Of course it's great what ND achieved, but come on, it's not like it could be confused with actual life ha The holloww, soulless puppetry of it all. no human connection, so again, destroys the illusion and reveals It's not, it's very un real, that's why it falls into the uncanny valley.Īlso the characters never seem to actually make eye contact, it's like they are all staring right through eachother into space. ![]() There are lots of other details that last of us simply doesn't capture in order to claim it's like real. The game doesn't capture a living breathing being in a moment in time, it's merely a collection of polygons moving from animation A to B with a very obvious cue. ![]() We don't ever stop moving or jar in a fraction of a second from one stance to the next, we are in perpetual, movement. If you actually scrutinize the characters, they are robotic because the animation doesn't have the seamless fluidity of movement that humans have. ![]() In 10 years time you will realise what I said was true, because by then there will be games that are far more realistic. People said the same when LA Noir came out, now it looks pretty laughable. ![]()
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